Multiple Maze
a platformer with a puzzle mechanic. collect all gems in a room to shift its position.
the current speedrun world record is by Jayrude with 3:30!
✱ NEW! ✱ the game now has a BETATEST mode that warps you straight to the (unfinished) 4th & 5th areas. simply select 'New Game' on the title screen and then 'BETATEST'. it is recommended that you're familiar with the Standard mode first (which consists of the first 3 areas).
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | verysoftwares |
Genre | Platformer |
Made with | TIC-80 |
Tags | Puzzle-Platformer, TIC-80 |
Download
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Click download now to get access to the following files:
multiple-maze-2d.exe 2.9 MB
multiple-maze-2d-mac 3.2 MB
multiple-maze-2d-linux 3.4 MB
multiple-maze-2d.tic 141 kB
Development log
- latter half, part 2Nov 27, 2022
- latter half, part 1.5Nov 24, 2022
- latter half, part 1Nov 24, 2022
- music update!Jul 11, 2022
- third public build!Jul 04, 2022
- Monday's mini-update!Jun 27, 2022
- second public build!Jun 25, 2022
- first 24 hoursJun 18, 2022
Comments
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i got stuck on how to click new game
press Z!
I found a bug and got 15.949 seconds with it!
Link:
Does the game creator have a Discord?
I found a softlock:
patched.
you can find me on Discord at @softmagic#9999
Nice, and thanks!
yikes, i'll have to patch that!
it's now patched in the latest update!
Interesting concept, I really like these kinds of games where the level itself can be twisted to suit one's own purposes, feels like a more tightly-controlled level editor/room placer. I always love to see it.
Beaten in 4:40
That's good concept and well looking game (but main cube could be more cute, at least as colorful as main cube from Adventure).
Strange thing to me: you can't move rooms so freely. Camera focuses on one where you stand currently. I hope that it won't lead to soft-lock problems.
Anyway, 5/5. Also, will gameplay have more than collecting gems and swapping rooms?
> main cube could be more cute, at least as colorful as main cube from Adventure
yeah i've been struggling to make a good player sprite, i think 8x8 is too limiting for my pixel art/animation skills.
> Also, will gameplay have more than collecting gems and swapping rooms?
there's enemies and traps planned to spice up gem collecting.
4:05 >:)