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Devlog
Submission to Summer Slow Jams 2023: Narrative
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Jimi can not read
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Devlog
Autumn 2024 update & call to playtesters
September 12, 2024
by
verysoftwares
4
Foreword so, this game has become a success. it has a total of 20k+ browser plays, and has been featured in itch.io's 'New & Popular' rankings. i thank all players very much, for making my dream of be...
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5th playtest build!
April 22, 2024
by
verysoftwares
2
you've waited patiently, now it's time for an update. this one brings us to the mid-game with its quests that act as precision platforming sections. many bugs have been fixed, and playtester data has...
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Halloween update!
October 30, 2023
by
verysoftwares
2
there's now a special Halloween challenge! if you choose 'Halloween' on the title screen, you'll get to play a version of the game... ...with bats. EVERYWHERE. (sanity not guaranteed.)...
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September update!
September 30, 2023
by
verysoftwares
4
alright, i'm back with a new update! don't think that i don't care about this game anymore, i have big plans for it. i've even found a publisher for it :) the major additions are underwater sections a...
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jam build goals
July 23, 2023
by
verysoftwares
2
this game is a submission to Portland Indie Game Squad's Summer Slow Jams 2023: Narrative . i've just shared the following message on their Discord. --- with 1½ days left in the jam, here's a status...
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content update #1: aftermath
July 23, 2023
by
verysoftwares
... ...so here's the bugs i've had to fix so far: fixed Dimi's behaviour with off-screen textboxes fixed Dimi's dialogue for when you don't have any stars can no longer walk into the void from Dimi's...
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content update #1
July 23, 2023
by
verysoftwares
1
have i got a treat for you! there's new rooms, new mechanics, and lots more polish & bugfixes! i don't want to spoil too much, so just go try it out! (also, previous save files are not compatible with...
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thank you for your feedback!
July 19, 2023
by
verysoftwares
the game has only been out for a few hours, but i've already received some awesome feedback! improvements based on playtester feedback so far: fixed soft-locks & crashes related to saving/loading you...
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saving/loading: the raw details
July 19, 2023
by
verysoftwares
okay, i've got saving/loading working in Jimi Can Not Read now! for starters, i've got to keep track of the current map x and map y, as well as player's x and y coordinates. these are compressed as fo...
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