Autumn 2024 update & call to playtesters


Foreword

so, this game has become a success.

it has a total of 20k+ browser plays, and has been featured in itch.io's 'New & Popular' rankings.

i thank all players very much, for making my dream of being a professional game developer come true.

Development

any further updates on Jimi come from the design document i've written for a 3-5 hour experience.

the idea is that there's two factions, cats (who play typing games with the keyboard) and mice (who play reaction games with the mouse).

they get into a conflict and Jimi acts as the catalyst for resolving that conflict.

more on that later, i have to restrain myself from spoiling everything!

Next update when??

once i have gathered enough playtester data for this version.

known issues in the current version that will get fixed in the next version:

  • the cat dialogue shouldn't have Z to accept, it breaks the game's keyboard usage convention.
  • there is a path to the void outside of the game. (if you reach that part, consider yourself having won the game, even though the credits sequence doesn't play.)

what more i need from playtesters:

  • are the precision platforming quests a welcome addition, or do they corrode the concept of the game?
  • what sort of time does it take for you to beat the game?
  • if you haven't beaten the game, what was the obstacle where you got stuck?

i look forward to your comments!

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Comments

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(+1)

I'm in the "no precision platforming" camp. The concept of the game is about being clever, solving puzzles, and exploring every nook and cranny. Precision platforming is a pure twitch skill, and the mere presence of it excludes non-hardcore players.

(It's especially bad when a switch happens partway through the game, like when Hollow Knight suddenly turns into Super Meat Boy after maintaining a high but reasonable difficulty until that point.)

I guess my viewpoint is that precision platform players will generally prefer to play a game that's all precision platforming, while anyone else is likely to be turned off by its presence.

(+1)

thank you for your input. i should at least make sure that the precision platformer quests are entirely optional.