starting to look like a game?!


as of writing this post, all the basic functionalities are working, including: speeding up/slowing down time, saving/loading high scores, and the main menu with attack previews. i've also added proper graphics for the bullets and the player.

there are currently 3 'circuits' (collections of 3 attacks) out of 8 planned. i try to have a shared theme for each circuit, for example the attacks might be made with similar scripts.

i also heard that the game does run properly on actual DOS hardware, which is pretty cool!


so yeah, now to finish the other 5 circuits and polish up the game even more! 

oh, and if you decide to playtest the game, do tell me your scores!

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