responding to playtester data


i've had a few people playtest the game now, and i've taken lessons.

here's what's changed, in both the DOS build and the browser build:

  • different icons for different title screen exits
  • have to press Up or Enter to use an exit
  • switches can now be flipped with Up or Down
  • updated ideas to mention new buttons
  • Ctrl+Z no longer gets you stuck in a savestate loop when there's multiple players exiting
  • tiles can no longer be placed on top of the player
  • switches now reset with Ctrl+Z
  • you can press Enter to hurry up idea screen texts

it's always useful having an extra pair of eyes, isn't it?

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