first playtest build!


i've been working on this game all June, excited to finally get to show it to you guys!

this initial release contains what i think of as the hub area of the game. it's a compact self-contained experience with 8 screens, a tutorial told through the idea system, 6 pieces of Adlib music, and of course the main mechanic of placing tiles with gems. it's only got a few minutes of gameplay - in fact the game will tell you how long it took in the victory screen.

there's more on the horizon, so look forward to it, and i hope you enjoy what's there already!

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