improvements, part 3


today's update marks a lot of bugfixes and usability improvements. there's too many to enumerate, but here's the critical ones:

✱ fixed statue throw memory corruption (this was really bugging me, it even shows in the video i recorded!)
✱ fixed loot drops spawning in wrong places
✱ improved softlock detection
fixed crashing related to handling the statue
✱ 
postgame narrator is again more intelligent and now gives advice on some verbs

i'm still working on the narrator, and have listed several needed tweaks as an issue on Github, but everything's coming along quite nicely and the game is overall much more stable now. 

tomorrow's update will be the last one for Improve My Game Jam. 

Get finding yourself in the forest

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