balancing & usability update


  1. you can now only use 1 torch per room. (there was a massive cheese potential)
  2. the shovel now has 3 uses before it breaks. (and the amount of uses left is saved properly)
  3. fixed a save bug with certain inventory items.
  4. doors now have x amount of squares on them rather than numbers. (some playtesters thought the number means a room's id, and it was too easy to misclick by entering the room's number rather than the tile's number)
  5. door squares now show the current amount of tiles in the target room, not just how many spawned there.
  6. you can get out of the map screen by pressing the key that brought you there.
  7. a cool banner on the page to boot!

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