balancing & usability update
Avarice » Devlog
- you can now only use 1 torch per room. (there was a massive cheese potential)
- the shovel now has 3 uses before it breaks. (and the amount of uses left is saved properly)
- fixed a save bug with certain inventory items.
- doors now have x amount of squares on them rather than numbers. (some playtesters thought the number means a room's id, and it was too easy to misclick by entering the room's number rather than the tile's number)
- door squares now show the current amount of tiles in the target room, not just how many spawned there.
- you can get out of the map screen by pressing the key that brought you there.
- a cool banner on the page to boot!
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Avarice
mining-themed drafting roguelite.
Status | In development |
Author | verysoftwares |
More posts
- i accidentally a rogueliteOct 19, 2023
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